My first game jam attempt. Theme was Red Eye.


Gameplay: 
You will maneuver a sluggish eyeball around a checkerboard. Apply forces parallel to the edges with the WASD keys (or the arrow keys). Use < and > to move the camera in and out (the dot and comma work fine, no need for the shift key).

The only light in this strange place is red. So, green and blue things appear black. Red and yellow things appear red. Black things appear black and white/gray things appear red.

Until... the occasional flash of lightning gives you a few moments to see things in their true colors. But then it's back to red again, so remember what you saw!


Your Goal:
Lure the attackers (one, two, or three of them) into falling into a trap or off the edge. Be careful: traps are indistinguishable from black squares in the red light.

Red and blue cubes are harmless. Green ones will let you jump with the spacebar for a while. Yellow ones are deadly to the touch. Also, one of the attackers is deadly to the touch as well.

Placement of cubes and traps is random, but there's always a path to every square.

Make the attackers take the fall, and be the only one left seeing red!


All code original with Stevens Miller Games.

Music: "Drafty Places," "Ominous Goings On," "Quiet Tension," all by the incomparable Eric Matyas, https://soundimage.org.

Sound Effects: 195985__mrauralization__thunder by Mr. Auralization, freesound.org; 613276__benmerrill328__thunder_recorded_2021_summer_02 by benmerrill328, freesound.org; 792520__modusmogulus__retro-small-bomb-explosion by modusmogulus, freesound.org.

Published 7 days ago
StatusReleased
PlatformsHTML5
AuthorStevens R. Miller
Made withUnity
TagsPhysics

Download

Download
Red Eye.zip 38 MB

Install instructions

Download and unzip. Tested on Windows 11. SOFTWARE IS AS-IS WITH NO WARRANTY.

Leave a comment

Log in with itch.io to leave a comment.