CameraLander
A downloadable tool
Unity is great, but its most powerful features can be hard to learn, and easy to forget if you don't use them all the time. CameraLander will be an easy way to set LandingPad positions in a 3D game, and define how the camera will fly from one LandingPad to the next. Also, with an interactive graphic editor, you'll control how far the camera is from each location with LandingPad, and what angles it can use to look at that location.

| Status | In development |
| Category | Tool |
| Author | Stevens R. Miller |
| Tags | Unity |
Development log
- Enforcing a Min/Max RelationshipJul 01, 2025
- Flexible Layout in Your Custom InspectorJun 27, 2025
- Binding in the UI BuilderJun 25, 2025
- The UI BuilderJun 24, 2025
- Popup Windows in a Custom InspectorJun 23, 2025
- Give Your Custom Inspector a Little StyleJun 22, 2025
- Validate Data in the Custom InspectorJun 22, 2025
- Show Data in the Custom InspectorJun 21, 2025

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