A downloadable tool

Unity is great, but its most powerful features can be hard to learn, and easy to forget if you don't use them all the time. CameraLander will be an easy way to set LandingPad positions in a 3D game, and define how the camera will fly from one LandingPad to the next. Also, with an interactive graphic editor, you'll control how far the camera is from each location with LandingPad, and what angles it can use to look at that location.


Updated 16 hours ago
Published 5 days ago
StatusIn development
CategoryTool
AuthorStevens R. Miller
TagsUnity

Development log

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